GraphicalUiElement

Introduction

The GraphicalUiElement class represents any visual element in the Gum runtime. An instance of a GraphicalUiElement exists for every instance of the base rendering types (such as RenderingLibrary.Graphics.Sprite) as well as instances of components. When loading a .gumx file in a project (such as a MonoGame or FlatRedBall project), each Screen is also a GraphicalUiElement.

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